A major part of the appeal of the Final Fantasy crossover collection for *Magic: The Gathering* comes from the fashion so many cards tell well-known tales. Consider Tidus, Blitzball Star, which offers a glimpse of the hero at the very start of *Final Fantasy 10*: a renowned professional athlete whose secret weapon is a fancy shot that knocks a defender aside. The card's mechanics reflect this in nuanced ways. Such flavor is found across the whole Final Fantasy offering, and they aren't all fun and games. A number act as heartbreaking echoes of emotional events fans continue to reflect on to this day.
"Powerful narratives are a vital part of the Final Fantasy series," explained a principal designer involved with the project. "The team established some general rules, but ultimately, it was mostly on a individual basis."
Though the Zack Fair may not be a tournament staple, it stands as one of the set's most clever instances of flavor through rules. It masterfully echoes one of *Final Fantasy 7*'s most important story moments brilliantly, all while utilizing some of the product's key systems. And while it steers clear of spoiling anything, those familiar with the story will instantly understand the meaning within it.
For one white mana (the hue of good) in this set, Zack Fair has a base power and toughness of 0/1 but enters with a +1/+1 token. For the cost of one generic mana, you can destroy the card to grant another ally you control protection from destruction and move all of Zackās counters, along with an gear, onto that other creature.
This card depicts a moment FF fans are all too know well, a moment that has been revisited multiple times ā in the original *FF7*, *Crisis Core*, and even new iterations in *FF7 Remake*. And yet it hits with equal force here, conveyed entirely through rules text. Zack makes the ultimate sacrifice to save Cloud, who then picks up the Buster Sword as his own.
For backstory, and take this as your *FF7* warning: Before the primary events of the game, Zack and Cloud are left for dead after a confrontation with Sephiroth. Following years of experimentation, the pair get away. During their ordeal, Cloud is delirious, but Zack vows to protect his companion. They eventually reach the outskirts outside Midgar before Zack is fatally wounded by troops. Abandoned, Cloud subsequently grabs Zackās Buster Sword and adopts the identity of a elite SOLDIER, leading directly into the start of *FF7*.
On the tabletop, the card mechanics effectively let you recreate this entire sequence. The Buster Sword is a a top-tier piece of equipment in the collection that requires three mana and provides the wielding creature +3/+2. Therefore, using six mana, you can make Zack into a respectable 4/6 while the Buster Sword wielded.
The Cloud, Midgar Mercenary also has deliberate synergy with the Buster Sword, enabling you to search your deck for an equipment card. When used in tandem, these pieces function in this way: You summon Zack, and he gets the +1/+1 counter. Then you summon Cloud to pull the Buster Sword from your deck. Then you play and equip it to Zack.
Because of the design Zackās signature action is structured, you can potentially use it during combat, meaning you can āblockā an attack and trigger it to negate the attack completely. So you can perform this action at a key moment, transferring the +1/+1 counter *and* the Buster Sword to Cloud. He is transformed into a powerful 6/4 that, each time he strikes a player, lets you pull extra cards and play two cards at no cost. This is just the kind of experience meant when talking about ānarrative impactā ā not explaining the scene, but letting the gameplay evoke the memory.
But the thematic here is incredibly rich, and it extends further than just this combo. The Jenova, Ancient Calamity is part of the set as a creature that, at the start of combat, places a number of +1/+1 counters on a target creature, which also becomes a Mutant. This in a way implies that Zackās initial +1/+1 token is, figuratively, the SOLDIER enhancement he underwent, which included genetic manipulation with Jenova cells. It's a subtle connection, but one that implicitly connects the entire SOLDIER program to the +1/+1 counter mechanic in the expansion.
This design does not depict his demise, or Cloudās breakdown, or the memorable location where it all ends. It doesn't have to. *Magic* lets you recreate the moment yourself. You perform the sacrifice. You pass the sword on. And for a fleeting moment, while playing a trading card game, you are reminded of why *Final Fantasy 7* continues to be the most influential game in the saga ever made.
A passionate gamer and strategy expert with years of experience in competitive gaming and content creation.